MAT Automaton
Version: 1.0.0.9
By dB
Announcements
God mode only supported in CIB
Some systems will experience errors (users have reported experiencing problems on Vista).
CIB only supported on Windows 7 x64, due to MAT SHIELD
Introduction
MAT Automaton is a framework that employs the Python 3 interpreter to allow MAT players to script the behaviour of their player. With Pyreal, MAT Automaton provides tight bindings with the Unreal Engine. As a result, it is possible to write code similar to Unreal Script with full access to Unreal Engine internals. MAT Automaton includes an in game command line console and a graphical menu. A sample aimbot/wallhack script is included, but users are encouraged to modify it or write their own.
Changes in this version
New language and runtime linker for static builds of MAT
Better region detection mechanisms
Instructions
Start the launcher via the shortcut in the start menu.
If you are running Windows XP or Vista/W7 with UAC disabled, start the game and the injection will be performed automatically. Otherwise, MAT Automaton will ask you for the location of of your MAT executable (MAT.exe) (e.g. \Program Files\MAT\System\MAT.exe)
Press END to access the menu.
Press INSERT to access the console.
Press NUMPAD 0 to toggle auto aim.
Press NUMPAD 1 to toggle indicator wallhack.
Press NUMPAD 2 to toggle wireframe wallhack.
Press NUMPAD 3 to toggle auto firing.
Notes
The scripts are located in the directory "Scripts" accessible from the installation path and in the profile application data path "%AppData%\MAT Automaton\Scripts".
For an introduction to Python refer to The Python Tutorial
For a reference on the Unreal Engine refer to Unreal Wiki
I would love to see others contribute scripts, as the goal of this project is to see what types of creative things people come up with.
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